
public class TetrisTesting {
	static TetrisTesting test = new TetrisTesting();
	static int[][] Shape = {{0,0,0,0}, {0,1,1,0}, {1,1,0,0}, {0,0,0,0}};
//public static void main(String[] args){

//test.PrintMulti(Shape);
//}
public void PrintMulti(int[][] multi){
	for(int x=0; x < multi.length; x++){
		for(int y=0; y < multi[0].length; y++) {
			System.out.print(multi[x][y] + "\t");
		}
		System.out.println();
	}
}
}

/*
Tetris Program
Main

Abstract Shape: string color, an int array[][] to hold shape spaces/values, 
left/right moving method, hard drop method, soft drop method, rotate method, display method
Shape1-shape6 extends Shape: customizes inherited methods

Gameboard: int array[][] for all spots, method to fill spot

*/